Lua Schulungen

Lua Schulungen

Lua Programming Language courses


Lua Fundamentals

The trainer's ability to write and demonstrate LUA code on the screen.

Yul Shelton - Match Group

Lua Schulungsübersicht

Code Name Dauer Übersicht
luacomp Lua Programmierung 21 hours Lua is a lightweight multi-paradigm programming language designed as a scripting language with extensible semantics as a primary goal. Lua is intended to be used as a powerful, light-weight scripting language for any program that needs one. Introduction Basic Concepts Values and Types Environments and the Global Environment Error Handling Metatables and Metamethods Garbage Collection Garbage-Collection Metamethods Weak Tables Coroutines The Language Lexical Conventions Variables Statements Expressions Visibility Rules The Application Program Interface The Stack Stack Size Valid and Acceptable Indices C Closures Registry Error Handling in C Handling Yields in C Functions and Types The Debug Interface The Auxiliary Library Functions and Types Standard Libraries Basic Functions Coroutine Manipulation Modules String Manipulation Table Manipulation Mathematical Functions Bitwise Operations Input and Output Facilities Operating System Facilities The Debug Library Lua Standalone Incompatibilities with the Previous Version Changes in the Language Changes in the Libraries Changes in the API The Complete Syntax of Lua
Torch Torch: Getting started with Machine and Deep Learning 21 hours Torch is an open source machine learning library and a scientific computing framework based on the Lua programming language. It provides a development environment for numerics, machine learning, and computer vision, with a particular emphasis on deep learning and convolutional nets. It is one of the fastest and most flexible frameworks for Machine and Deep Learning and is used by companies such as Facebook, Google, Twitter, NVIDIA, AMD, Intel, and many others. In this course we cover the principles of Torch, its unique features, and how it can be applied in real-world applications. We step through numerous hands-on exercises all throughout, demonstrating and practicing the concepts learned. By the end of the course, participants will have a thorough understanding of Torch's underlying features and capabilities as well as its role and contribution within the AI space compared to other frameworks and libraries. Participants will have also received the necessary practice to implement Torch in their own projects. Audience     Software developers and programmers wishing to enable Machine and Deep Learning within their applications Format of the course     Overview of Machine and Deep Learning     In-class coding and integration exercises     Test questions sprinkled along the way to check understanding Introduction to Torch     Like NumPy but with CPU and GPU implementation     Torch's usage in machine learning, computer vision, signal processing, parallel processing, image, video, audio and networking Installing Torch     Linux, Windows, Mac     Bitmapi and Docker Installing Torch packages     Using the LuaRocks package manager Choosing an IDE for Torch     ZeroBrane Studio     Eclipse plugin for Lua Working with the Lua scripting language and LuaJIT     Lua's integration with C/C++     Lua syntax: datatypes, loops and conditionals, functions, functions, tables, and file i/o.     Object orientation and serialization in Torch     Coding exercise Loading a dataset in Torch     MNIST     CIFAR-10, CIFAR-100     Imagenet Machine Learning in Torch     Deep Learning         Manual feature extraction vs convolutional networks     Supervised and Unsupervised Learning         Building a neural network with Torch         N-dimensional arrays Image analysis with Torch     Image package     The Tensor library Working with the REPL interpreter Working with databases Networking and Torch GPU support in Torch Integrating Torch     C, Python, and others Embedding Torch     iOS and Android Other frameworks and libraries     Facebook's optimized deep-learning modules and containers Creating your own package Testing and debugging Releasing your application The future of AI and Torch
luafun Lua Fundamentals 14 hours Lua is an easy to use scripting language that is used as an embedded plugin/extension language in different products. For example it is the embedded scripting language of network applications like nmap and wireshark, and can also be found as a scripting language in World of Warcraft, Orbiter and other games. Lua can also be used as a standalone language. It is a lightweight, multi-paradigm programming language and therefore the course teaches various concepts that students will find useful in other areas of software engineering as well. This course covers the basic programming constructs in Lua and contains a lot of programming exercises, so that newcomers can gain proficiency with the language, starting from scratch. After completing the course the students will be able to write middle sized standalone Lua programs and script software products where Lua is the embedded language. Introduction to Lua A bit of history Lua's goals, features and non-goals Resources of Lua documentation and tutorials Installing the Lua interpreter Setting up and using LuaRocks Basic syntax and semantics Identifiers Comments, block comments Global variables and enforcing of strictness Local variables Standalone programs, program arguments Compilation units, chunks, expressions, semicolons Data types and data structures Basic types: nil, boolean, number, string Object types: function, userdata, thread, table References/objects vs. basic values The importance of tables in Lua Introduction to tables and their versatility Tables as an associative array Tables as numeric arrays, sequences Basic control structures The if then elseif else end The while loop The repeat loop The simple for loop Error handling Return values vs exceptions Converting a return value to an exception Converting an exception to a return value Error levels Example programs Polynomial evaluation Breadth first search Additional exercises More about functions Named arguments Object-oriented calls Closures Currying Tail calls Multiple assignment and return Varargs Iterators and co-routines The generic for loop Stateless vs stateful iterators Differences between iterators and co-routines Metatables and metamethods The set example The __tostring metamethod Arithmetic metamethods The __index, __newindex metamethods The __len metamethod Modules and packages Using modules Creating modules Organizing modules into packages Object-oriented programming The building blocks of OOP in Lua Examples Discussion on more advanced language features Weak tables Finalizers Compilation, eval, loading
luaadv Lua Advanced 14 hours This is an advanced course on Lua, where basic knowledge of the programming language is already assumed. Therefore this course gives the participant a more profound understanding of Lua internals and the "why" behind the used Lua idioms. These advanced topics are demonstrated by plenty of examples and in-class exercises. Advanced tables Tables for queues and stacks Tables describing graphs Matrices as tables Linked lists as tables String buffers Metatables through examples Proxies Readonly Memoization Dynamic programming with memoization The Fibonacci example Environments Relationship between global variables and environments Free variables The _ENV table and the _G table More about modules Different approaches to creating modules Modules that change the behavior Module initialization and arguments Using environments to implement safe modules Advanced iterators and co-routines Producer, consumer, filter Wrapping co-routines to get iterators Stateless iterator for linked lists Contributing to the Ecosystem Uploading packages to MoonRocks Functional paradigm in Lua The map function The reduce / fold function Object-oriented Programming Different approaches to OOP Different approaches to inheritance Examples A walkthrough of the Lua Standard Libraries
luaemb Lua Embedding 14 hours This Lua course teaches how to interact with Lua from C (and/or other programming languages). We discuss integration in both directions: how to embed C code in Lua (eg. for performance gains), and how to make a C/C++/Java program extensible with Lua. As an in-class exercise we create a small program that is extensible with Lua. The course also tackles the Lua virtual machine and teaches how to understand the bytecode underpinning the language. This course can serve an add-on to the Lua Fundamentals or Lua Advanced courses in which case a shorter (1 day) version can be organized. Compilation Compilation Eval Relationship with the environment Binary chunks Garbage collection Weak tables Finalizers, the __gc meta-method Lua bytecode and virtual machine Generating bytecode from source code Reading and analyzing bytecode Quick tour of the source code of the Lua VM C modules Calling C from Lua Search path and loading of C modules Calling Lua from C The Stack Error handling Continuations Handling Lua values and types from C Arrays Strings Userdata Metatables Object oriented calls Light userdata Memory management Allocators GC API Threads in Lua Co-routines vs threads Real multi-threading and Lua states

Kommende Kurse

CourseSchulungsdatumKurspreis (Fernkurs / Schulungsraum)
Advanced Lua - BernMo, 2017-06-12 09:302830EUR / 3330EUR
Comprehensive Lua - ZürichMo, 2017-06-12 09:302620EUR / 3270EUR
Lua Embedding - BaselMo, 2017-06-12 09:302850EUR / 3350EUR

Other regions

Lua Schulung, Lua boot camp, Lua Abendkurse, Lua Wochenendkurse , Lua Training,Lua Kurs, Lua Privatkurs, Lua Lehrer , Lua Coaching, Lua Seminar


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